It was unique in allowing players to form a party of characters but using pre-existing individuals who had distinct personalities who had both strengths and weaknesses. It was quite ambitious-a strategy game with tactical combat, a large cast of colorful characters, role-playing elements, and a storyline with multiple outcomes. Jagged Alliance dates back to the latter half of the 1990s where the first game was released somewhat under the radar but was considered a critical success. I’m excited to share some of my thoughts with you! I am one of the original creators of the Jagged Alliance series and have been working with THQ Nordic and Haemimont on Jagged Alliance 3 for a couple of years now. Hey everyone, my name is Ian Currie and I’m happy to welcome you to another Jagged Alliance 3 DevDiary.
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